refactor: fsd 구조로 변환
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249
src/features/flight-starfield/ui/FlightStarfieldCanvas.tsx
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249
src/features/flight-starfield/ui/FlightStarfieldCanvas.tsx
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'use client';
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import { useEffect, useRef } from 'react';
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import { projectFlightStar, createVanishingPoint } from '@/features/flight-starfield/lib/projection';
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import {
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createFlightStar,
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createFlightVanishXJitter,
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getFlightStarCount,
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shouldRecycleFlightStar,
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} from '@/features/flight-starfield/model/starfieldModel';
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import { FlightStar } from '@/features/flight-starfield/model/types';
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import { clamp } from '@/shared/lib/math/number';
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import { getPrefersReducedMotionMediaQuery } from '@/shared/lib/motion/prefersReducedMotion';
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export function FlightStarfieldCanvas({
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vanishYOffset = -68,
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centerProtectRadius = 200,
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}: {
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vanishYOffset?: number;
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centerProtectRadius?: number;
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}) {
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const canvasRef = useRef<HTMLCanvasElement>(null);
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useEffect(() => {
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const canvas = canvasRef.current;
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if (!canvas) return;
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const context = canvas.getContext('2d');
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if (!context) return;
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let width = window.innerWidth;
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let height = window.innerHeight;
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let animationFrameId = 0;
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const motionQuery = getPrefersReducedMotionMediaQuery();
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let prefersReducedMotion = motionQuery.matches;
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const vanishXJitter = createFlightVanishXJitter();
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const setCanvasSize = () => {
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width = window.innerWidth;
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height = window.innerHeight;
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canvas.width = width;
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canvas.height = height;
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};
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const getVanishingPoint = () =>
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createVanishingPoint({
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width,
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height,
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xJitter: vanishXJitter,
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yOffset: vanishYOffset,
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});
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const createStars = () =>
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Array.from({ length: getFlightStarCount(width, height) }, () =>
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createFlightStar({ width, height, isRespawn: false }),
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);
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setCanvasSize();
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let stars: FlightStar[] = createStars();
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const applyCenterProtection = (x: number, y: number, alpha: number) => {
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const centerX = width / 2;
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const centerY = height / 2;
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const distance = Math.hypot(x - centerX, y - centerY);
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if (distance >= centerProtectRadius) return alpha;
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const ratio = clamp(distance / centerProtectRadius, 0, 1);
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const attenuation = 0.35 + ratio * 0.65;
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return alpha * attenuation;
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};
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const drawStar = ({
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star,
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fromX,
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fromY,
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toX,
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toY,
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}: {
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star: FlightStar;
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fromX: number;
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fromY: number;
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toX: number;
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toY: number;
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}) => {
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const visibleAlpha = applyCenterProtection(toX, toY, star.alpha);
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const deltaX = toX - fromX;
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const deltaY = toY - fromY;
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const movementLength = Math.hypot(deltaX, deltaY);
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if (star.tailLength < 1 || movementLength < 0.001) {
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context.globalAlpha = visibleAlpha;
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context.fillStyle = '#f8fbff';
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context.beginPath();
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context.arc(toX, toY, star.radius, 0, Math.PI * 2);
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context.fill();
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context.globalAlpha = 1;
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return;
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}
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const directionX = deltaX / movementLength;
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const directionY = deltaY / movementLength;
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const tailX = toX - directionX * star.tailLength;
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const tailY = toY - directionY * star.tailLength;
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const gradient = context.createLinearGradient(tailX, tailY, toX, toY);
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gradient.addColorStop(0, 'rgba(248, 251, 255, 0)');
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gradient.addColorStop(1, `rgba(248, 251, 255, ${visibleAlpha})`);
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context.strokeStyle = gradient;
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context.lineWidth = clamp(star.radius * 0.9, 0.65, 1.6);
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context.beginPath();
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context.moveTo(tailX, tailY);
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context.lineTo(toX, toY);
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context.stroke();
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context.globalAlpha = Math.min(1, visibleAlpha + 0.08);
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context.fillStyle = '#f8fbff';
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context.beginPath();
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context.arc(toX, toY, clamp(star.radius * 0.72, 0.6, 1.45), 0, Math.PI * 2);
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context.fill();
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context.globalAlpha = 1;
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};
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const drawCenterVeil = () => {
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const vp = getVanishingPoint();
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const veil = context.createRadialGradient(
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vp.x,
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vp.y,
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centerProtectRadius * 0.18,
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vp.x,
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vp.y,
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centerProtectRadius * 1.35,
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);
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veil.addColorStop(0, 'rgba(160, 185, 235, 0.08)');
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veil.addColorStop(0.55, 'rgba(90, 114, 170, 0.03)');
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veil.addColorStop(1, 'rgba(0, 0, 0, 0)');
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context.fillStyle = veil;
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context.fillRect(0, 0, width, height);
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};
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const drawVignette = () => {
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const vignette = context.createRadialGradient(
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width / 2,
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height / 2,
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Math.min(width, height) * 0.25,
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width / 2,
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height / 2,
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Math.max(width, height) * 0.95,
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);
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vignette.addColorStop(0, 'rgba(0, 0, 0, 0)');
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vignette.addColorStop(1, 'rgba(0, 0, 0, 0.82)');
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context.fillStyle = vignette;
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context.fillRect(0, 0, width, height);
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};
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const drawFrame = (moveStars: boolean) => {
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context.fillStyle = 'rgba(2, 5, 10, 0.3)';
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context.fillRect(0, 0, width, height);
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drawCenterVeil();
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stars.forEach((star, index) => {
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const vp = getVanishingPoint();
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const from = projectFlightStar(star, vp, star.z);
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if (moveStars) {
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star.z -= star.speed;
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}
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const to = projectFlightStar(star, vp, star.z);
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if (
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shouldRecycleFlightStar({
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x: to.x,
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y: to.y,
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z: star.z,
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width,
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height,
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})
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) {
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stars[index] = createFlightStar({ width, height, isRespawn: true });
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return;
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}
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drawStar({
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star,
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fromX: from.x,
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fromY: from.y,
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toX: to.x,
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toY: to.y,
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});
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});
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drawVignette();
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};
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const render = () => {
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drawFrame(true);
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animationFrameId = requestAnimationFrame(render);
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};
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const renderStatic = () => {
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context.clearRect(0, 0, width, height);
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drawFrame(false);
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};
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const handleResize = () => {
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setCanvasSize();
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stars = createStars();
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if (prefersReducedMotion) {
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renderStatic();
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}
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};
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const handleMotionChange = (event: MediaQueryListEvent) => {
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prefersReducedMotion = event.matches;
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if (prefersReducedMotion) {
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cancelAnimationFrame(animationFrameId);
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renderStatic();
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return;
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}
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render();
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};
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window.addEventListener('resize', handleResize);
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motionQuery.addEventListener('change', handleMotionChange);
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if (prefersReducedMotion) {
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renderStatic();
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} else {
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render();
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}
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return () => {
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window.removeEventListener('resize', handleResize);
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motionQuery.removeEventListener('change', handleMotionChange);
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cancelAnimationFrame(animationFrameId);
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};
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}, [vanishYOffset, centerProtectRadius]);
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return <canvas ref={canvasRef} className="fixed inset-0 z-0 bg-black pointer-events-none" />;
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}
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